Rlone is a real-time clone of a rogue game. It was developed through a friendly competition spanning two weeks, in which participants were free to utilize any tools they wished to create a roguelike game. This particular game is programmed in C99, with the support of SDL2 libraries and libiniparser.
What's New:
* First Release.
Download: https://www.gamebrew.org/wiki/Rlone_Vita
What's New:
* First Release.

Download: https://www.gamebrew.org/wiki/Rlone_Vita