This is a custom version of tetris with 3D graphics written completely from scratch in C using Rinnegatamante's fantastic vitaGL library. This was mostly a passion project to learn OpenGL and explore the idea of how feasible it would be to store the tetrominos as a 16-bit integer representation of the 4x4 grid containing its block shapes.
What's New:
*First release.
Download: https://www.gamebrew.org/wiki/ViTetris_Vita
What's New:
*First release.
Download: https://www.gamebrew.org/wiki/ViTetris_Vita